0.27.0 Release Notes

0.27.0 Release Notes

Release Notes
Features:
  • The inventory system has been completely reworked!
    • All items are now stored in the Stash - an in-game chest located near The Merchant
    • To use items, drag them from the Stash to your Bag (20 item slots)
    • Equipment can now be changed during battle
    • Cooked fish can now be consumed once per turn in battle
    • Bag cannot be used in Heist battle
    • For now, Travel Bags are no longer usable
    • Treasure login will be required to enter Dungeons, Forge, Tournaments, PvP and The Stronghold of Umbra
  • Auto-fishing and auto-cooking have been added:
    • The total fish limit at each fishing spot still applies
    • Fish amount per active fishing spot has been increased:
      • Common fishing spot: 10 → 20
      • Rare fishing spot: 10 → 18  
      • Epic fishing spot: 10 → 15  
      • Legendary fishing spot: 10 → 13
    • The amount of fish caught is limited by the available space in the Bag
  • Dungeon and Forge now has 2x and 3x speed options during battle
    • Soul Shard required
  • Daily Treasure $VEE bonus has been disabled for the time being
 
Improvements & bug fixes:
  • The Energy Crafting window now includes all recipes for potion crafting
    • Additionally, items owned and items required have been swapped to make the UI more readable
  • All item drops from the Forge will now go directly to the Reward Center
  • Added a "Bonus" tag for boss loot rewards
  • Added a notification marker for new messages in Tribe chat
  • Added a League Point leaderboard to the Heist leaderboard tab
  • Improved $VEE decimals display for better accuracy
  • Fixed a bug that caused users to get stuck if they hadn't finished the Heist portion of the Tutorial
  • Fixed a bug where Lapsa's abilities could be dodged
  • Fixed a bug where Blinded Zees could dodge abilities
  • Fixed a bug related to incorrect display of teams in Heist history
  • Fixed a bug with empty teams in the Heist attack window
  • Fixed Zee stats in the Evolve screen
  • Fixed a bug where Llama could copy Vulcan's pillar
  • Fixed a bug where all healing actions created shield visual if Soulkeeper's Mask was equipped
  • Fixed a logic sync bug that caused battles to get stuck
  • Fixed a bug where Forge's Lethal Precision modifier did not give 3x critical damage
  • Other bug fixes and minor improvements