Features:
- The inventory system has been completely reworked!
- All items are now stored in the Stash - an in-game chest located near The Merchant
- To use items, drag them from the Stash to your Bag (20 item slots)
- Equipment can now be changed during battle
- Cooked fish can now be consumed once per turn in battle
- Bag cannot be used in Heist battle
- For now, Travel Bags are no longer usable
- Treasure login will be required to enter Dungeons, Forge, Tournaments, PvP and The Stronghold of Umbra
- Auto-fishing and auto-cooking have been added:
- The total fish limit at each fishing spot still applies
- Fish amount per active fishing spot has been increased:
- Common fishing spot: 10 → 20
- Rare fishing spot: 10 → 18
- Epic fishing spot: 10 → 15
- Legendary fishing spot: 10 → 13
- The amount of fish caught is limited by the available space in the Bag
- Dungeon and Forge now has 2x and 3x speed options during battle
- Daily Treasure $VEE bonus has been disabled for the time being
Improvements & bug fixes:
- The Energy Crafting window now includes all recipes for potion crafting
- Additionally, items owned and items required have been swapped to make the UI more readable
- All item drops from the Forge will now go directly to the Reward Center
- Added a "Bonus" tag for boss loot rewards
- Added a notification marker for new messages in Tribe chat
- Added a League Point leaderboard to the Heist leaderboard tab
- Improved $VEE decimals display for better accuracy
- Fixed a bug that caused users to get stuck if they hadn't finished the Heist portion of the Tutorial
- Fixed a bug where Lapsa's abilities could be dodged
- Fixed a bug where Blinded Zees could dodge abilities
- Fixed a bug related to incorrect display of teams in Heist history
- Fixed a bug with empty teams in the Heist attack window
- Fixed Zee stats in the Evolve screen
- Fixed a bug where Llama could copy Vulcan's pillar
- Fixed a bug where all healing actions created shield visual if Soulkeeper's Mask was equipped
- Fixed a logic sync bug that caused battles to get stuck
- Fixed a bug where Forge's Lethal Precision modifier did not give 3x critical damage
- Other bug fixes and minor improvements